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How do you come up with a design?

 
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paranoidandroid
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PostPosted: Mon Mar 28, 2005 5:45 pm    Post subject: How do you come up with a design? Reply with quote

I am just about to redesign my current website, at the moment I am still at the stage where I am thinking through different concepts/ideas with nothing down on paper.

So where do you get ideas for web design and how do approach a new design?

Heres the way I tend to do it at the moment-

1. Write a few ideas down, maybe some very rough little layouts

2. This is ongoing - look at lots of different designs on sites such as www.cssvault.com

3. Make mock designs in Photoshop, this is the stage that I waste most time on, usualy ending up with loads of slightly different variations.

4. Try and get feedback from as many people as possible.

5. Do nothing for weeks and then almost give up.

6. Realise I need to get something done and spend a couple of days doing nothing else except getting a design up and working on the web.

Any different approaches, methods, techniques?


Last edited by paranoidandroid on Sat May 14, 2005 8:40 pm; edited 1 time in total
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marbles
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PostPosted: Mon Mar 28, 2005 6:07 pm    Post subject: Reply with quote

As you will no doubt be aware, I do not come from an artistic background and my limited skills are very much at an infant stage. But I suppose some of the things that i am learning at the moment are things that people like you and opticalparadox have either forgotton or take for granted what with being experienced etc...

One important thing, I think, is to appreciate the times when you are NOT inspired as much as when you are and know when to leave a project alone for a while. These periods of non-activity can be a very potent tool of the design process allowing your subconconscious to work while you are busy doing other things.

When you feel inspired to go back to your project, you will more often than not, be able to see it from a fresh angle and be able to apply new ideas that have developed through this 'down time'. Do you agree with this?
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paranoidandroid
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PostPosted: Mon Mar 28, 2005 6:33 pm    Post subject: Reply with quote

Quote:
These periods of non-activity can be a very potent tool of the design process allowing your subconconscious to work while you are busy doing other things


There is certainly a logic to that, in the past whether it's been ideas for graphic design projects, artwork or web design inspiration can come along when you aren't necessarily actively seeking it.

Other times I find I can prompt or spark inspiration by watching a favourite film, looking at some artwork reading etc.

And at the moment I am in the unfortunate position where I sometimes have to spend long periods of time where I have to get on with something else (making money).

I heard that Douglas Adams had imense and tortuous periods where he had writers block, I think one of his solutions was to go and have a long bath. Very Happy

might try that. (I suppose everyone in creative proffesions have the same problems)
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opticalparadox
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PostPosted: Mon Mar 28, 2005 6:52 pm    Post subject: the creative process depends on the individual Reply with quote

It is a difficult question to answer. I'd say the creative process differs per individual and it takes time to develop your technique or method....

In art college, we were first forced to do loads of research on the subject of our brief. So basically collecting information, articles (much reading) which gradually spawned ideas which we would then depict in A3 design sheets. You had to come up with a few main ideas and then select one to focus on for the final design. This was a very long structured process but often yelded effective results.

I'd say nowadays, I have cut out the intermediate stages and often just come up with a design concept in my head after thinking about the project for a few hours (consciously or subconsciously) and then can realise it quite quickly using the design programs. This has only happened more recently after a few years of learning about graphic design, then a few years web design.

I still adopt some suggestions from NWSAD: one was to make a lever arch file full of design styles / adverts you have seen and appreciated and may want to immitate or adapt in future. Then when you are lacking in inspiration, you can flick through your file for design ideas. They also suggested buying a sunday paper regularly which is filled with photo-heavy magazines for this purpose.

At the moment, I am adding inspiring or informative sites to the artists resources page of the ad so that I and others can reference them later. And I have also started taking snapshots of web pages and putting them in a folder on my desktop.

When I start a project, I tend to collate all my material (images and text) in photoshop and experiement with layouts. I generally focus on using a strong image /s that 'wows' me and then build tag lines and a website around it. I think it is important to think of your USP - unique selling point and get that across to your audience. Not sure how I come up with the main design concept, it just seems to be a 'eureka' moment that comes from nowhere.... Idea

I agree in that sometimes you have to be patient for the creative juices to start flowing although sometimes if you persevere with whatever basic initial ideas you have for a while even when lacking in inspiration, you can sometimes come up with something by chance.

I'll probably have further thoughts on this subject....
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paranoidandroid
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PostPosted: Mon Mar 28, 2005 8:05 pm    Post subject: Reply with quote

Quote:
In art college, we were first forced to do loads of research on the subject of our brief. So basically collecting information, articles (much reading) which gradually spawned ideas which we would then depict in A3 design sheets.


That was pretty much how we had to do it back when I studied for a ND in Graphic Design (all marker pen). In fact in those two years it seemed like we rarely ever used a Computer. What was also kind of strange but useful, was that despite it being a design course large amounts of time was spent drawing and painting, and one of the main tutors always made a point of keeping a sketchbook.

Probably that influenced me to move into Fine art, most of the research was done in the sketch book, but it included things done on the computer and lots of writing. I do still favour using a sketchbook to work through ideas for fine art work, but for web design I don't really have any 'structure' maybe I need to start doing something like that.
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opticalparadox
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PostPosted: Mon Mar 28, 2005 9:56 pm    Post subject: artistic integrity Reply with quote

Quote:
What was also kind of strange but useful, was that despite it being a design course large amounts of time was spent drawing and painting, and one of the main tutors always made a point of keeping a sketchbook.


I seemed to get criticised for drawing in too much detail on my design sheets. You see, if you are a graphic designer, yeah sure you do rough sketches but you don't have to be able to draw properly. That is the skill of an illustrator or fine artist. Although they still made you do life drawing at the beginning of the course which seemed contradictory. I guess I thought it was cheating and I wanted to be an artist, not just a designer, if you know what I mean? And I never used the marker pens, thought they were ugly, I used coloured pencils instead. I guess I was slightly insurbordinate and rebelious but I guess that is part of developing your own style and artistic integrity. Smile
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paranoidandroid
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PostPosted: Mon Mar 28, 2005 10:18 pm    Post subject: Reply with quote

Quote:
I used coloured pencils instead


You crazy rebel Very Happy
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marbles
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PostPosted: Mon Mar 28, 2005 11:21 pm    Post subject: Reply with quote

That's nothing - I once used a wax crayon!
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paranoidandroid
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PostPosted: Mon Mar 28, 2005 11:29 pm    Post subject: Reply with quote

On the graphics course I did some work with shoe polish and chocolate, they gave up on that project in the end.

Last edited by paranoidandroid on Tue Mar 29, 2005 12:48 am; edited 1 time in total
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opticalparadox
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PostPosted: Mon Mar 28, 2005 11:32 pm    Post subject: what is creativity? Reply with quote

Embarassed Some wise words but cannot remember where I originally read them:

Quote:
"Far from being something only starving artists possess, creativity is actually a practical skill. If you’ve been telling yourself you’re not creative enough to make neat graphics for web pages, guess again. If you talk to artists, there is one common thread to all discussions about creativity. It turns out that creativity is the result of problem solving, not divine inspiration. As they say, creativity is 90% perspiration, 10% inspiration. If you want to be creative, learn your tools, study the problem at hand, and then let your creative self come up with a solution. It’s more than likely, when you are not feeling creative, it’s because you either aren’t fully comfortable with the tools being used or you haven’t studied the problem at hand long enough for your creative juices to flow. The next time you have writer’s block, simply reconsider the original problem. Creativity is released by confidence, and confidence comes from knowing your tools and knowing the problem inside and out."


I often find that if I read and learn about a new skill or technique that I then try to implement it into my website somehow.....
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opticalparadox
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PostPosted: Wed Apr 06, 2005 4:25 pm    Post subject: horizontal scrolling Reply with quote

Found this....http://www.zoomerzine.co.uk/zoomerzine_fullnomenu.html - which I thought was quite a novel idea but anyone who hates horizontal scrolling will not be impressed. Inspiring to do something different to everyone else.
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